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Aucun résumé des modifications |
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| style="text-align: center;" colspan="2" |[[File:Recruta.jpg|link=]] | | style="text-align: center;" colspan="2" |[[File:Recruta.jpg|link=]] | ||
Conscript gains defence bonus while positioned in trenches and entrenchments. Because of the special ability Close Quarters, Conscript gains an attack bonus when attacking in adjacent fields. | Conscript gains defence bonus while positioned in trenches and entrenchments. Because of the special ability [[Close Quarters]], Conscript gains an attack bonus when attacking in adjacent fields. | ||
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| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Properties''' | | style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Properties''' | ||
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| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Abilities''' | ||
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| style="text-align: center;" colspan="2" | [[File:Close_quarters.png|link=]] Close Quarters +20 | | style="text-align: center;" colspan="2" | [[File:Close_quarters.png|link=Close Quarters]] [[Close Quarters]] +20 | ||
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| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Other Info''' | | style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Other Info''' |
Version du 9 juillet 2016 à 20:11
Conscript | |
![]() Conscript gains defence bonus while positioned in trenches and entrenchments. Because of the special ability Close Quarters, Conscript gains an attack bonus when attacking in adjacent fields. | |
Properties | |
Age: | ![]() |
Type: | ![]() |
Attack: | ![]() |
Defense: | ![]() |
Range: | ![]() |
Movement: | ![]() |
Bonuses | |
Attack: | +10 against ![]() +25 against +10 in |
Defense: | +10 against ![]() +25 against +10 in +25 in |
Abilities | |
![]() | |
Other Info | |
Battle Points: | ![]() |
Requirements: | ![]() |
Training Costs: | 1120 Fichier:Icon money.png 280 ![]() |
Training Time: | ![]() |
Healing Time: | ![]() |