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| style="color: black; background-color: #7f4285; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #7f4285; text-align: center;" colspan="2" | '''Abilities''' | ||
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| style="text-align: center;" colspan="2" | [[File:Chivalry.png|link=]] Chivalry +5 | | style="text-align: center;" colspan="2" | [[File:Chivalry.png|link=Chivalry]] [[Chivalry]] +5 | ||
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| style="color: black; background-color: #7f4285; text-align: center;" colspan="2" | '''Other Info''' | | style="color: black; background-color: #7f4285; text-align: center;" colspan="2" | '''Other Info''' |
Version du 9 juillet 2016 à 19:58
Heavy Knight | |
Fast unit of Late Middle Ages. heavy Knight have a special ability, Chivalry, which gives them a +3 boost in both attack and defense only if it is the only unit with Chivalry. | |
Properties | |
Age: | Late Middle Age |
Type: | Fast Unit |
Attack: | 22 |
Defense: | 25 |
Range: | 1 |
Movement: | 24 |
Bonuses | |
Attack: | +7 against |
Defense: | +7 against |
Abilities | |
Chivalry +5 | |
Other Info | |
Battle Points: | 400 |
Requirements: | Cavalry Tactics |
Training Costs: | 110 Fichier:Icon money.png 430 |
Training Time: | 4:00:00 hour |
Healing Time: | 24 mins/hit point |